#unity/日常积累 AssetDatabase.GetAllAssetBundleNames public static string[] GetAllAssetBundleNames (); 返回 string[] 资源捆绑包名称数组。 描述 返回资源数据库中所有的 AssetBundle 名称。 1 2 3 4 5 6 7 8 9 10 11 12 13 using UnityEditor; using UnityEngine; public class GetAssetBundleNames { [MenuItem("Assets/Get Asset Bundle names")] static void GetNames() { var names = AssetDatabase.GetAllAssetBundleNames(); foreach (string name in names) Debug.Log("Asset Bundle: " + name); } }……
协奏