#unity/日常积累
public static int CeilToInt (float f);
描述
返回大于或等于 f
的最小整数。
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using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour
{
void Start()
{
// Prints 10
Debug.Log(Mathf.CeilToInt(10.0f));
// Prints 11
Debug.Log(Mathf.CeilToInt(10.2f));
// Prints 11
Debug.Log(Mathf.CeilToInt(10.7f));
// Prints -10
Debug.Log(Mathf.CeilToInt(-10.0f));
// Prints -10
Debug.Log(Mathf.CeilToInt(-10.2f));
// Prints -10
Debug.Log(Mathf.CeilToInt(-10.7f));
}
}
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